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This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Single-player board games [ edit ]
Blowing through a pat-kulal, a toy pipe made of leaves. Ploughing with a toy plough. Playing with toy windmills made from palm leaves. Playing with toy measures made from palm leaves. Playing with toy carts. Playing with toy bows. Guessing at letters traced with the finger in the air or on a friend's back. (letters in the Brahmi script)
Action-adventure games. Adventure games. Escape room games. Fighting games. First person shooter games. Third person shooter games. Multiplayer online battle arena games. Platforming games. Real-time strategy games.
N-in-a-row games involve placing and/or moving pieces on a game board attempting to create a layout of N pieces in a straight line (often N=3, but not always). Positional games involve only playing pieces, with no movement or captures afterwards. Many of these positional games can also be played as paper and pencil games, and these are marked ...
Beetle Bailey: The Old Army Game (1963) Benji Detective Game (1979) Bermuda Triangle (1976) Big Foot (1977) The Bonkers Game (1993) Bradley's Toy Money Complete with Game of Banking. Bratz Passion for Fashion (2002) Breaker19 (1976) Broadside ( American Heritage magazine) 1961-1965.
Carcassonne ( / ˌkɑːrkəˈsɒn /) is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and by Rio Grande Games (until 2012) and Z-Man Games (currently) [2] in English. [3]
CP System III. The CP System III (CPシステムIII, shīpī shisutemu surī) or CPS-3 is an arcade system board that was first used by Capcom in 1996 with the arcade game Red Earth. It was the second successor to the CP System arcade hardware, following the CP System II. Like its forerunners, games can be exchanged without altering the core ...
A gameboard with no pieces, or one piece, in play. Typically for demonstration or instruction. See direction of play. A horizontal (straight left or right) or vertical (straight forward or backward) direction a piece moves on a gameboard. A piece not active on the main board, it might be in hand or in a staging area.
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