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  2. Statement spans multiple lines; use indentation to silence -...

    devforum.roblox.com/t/statement-spans-multiple-lines-use-indentation-to...

    You should be able to right click on your script and click “Format Document” if you want the multiple lines like this. Otherwise if that doesn’t work, go to the start of the line and press the tab key to indent. Although if the statement spanning multiple lines isn’t really necessary for readability and such, you can put it all in one line.

  3. Error: "Multiple StyleLinks under CoreGui may result in ... -...

    devforum.roblox.com/t/error-multiple-stylelinks-under-coregui-may-result-in...

    I couldn’t find anything about this on StyleLink - Roblox Documentation, so I decided to post something on the forum about this potential issue instead. As you can see from the title of this topic, I am wondering if anybody has seen this type of warning message appear inside their game or not before; (this only seems to be showing up on the game and not inside studio.) I believe this warning ...

  4. Is it better to have multiple DataStores? - Roblox

    devforum.roblox.com/t/is-it-better-to-have-multiple-datastores/1731901

    Using different datastores does allow you to store more data however, as you are not locked to the 4 MB limit per-key. Still, use 1 datastore. Imo it’s better to have everything in one place rather than multiple. Makes it easier for edits, learned in the hard way. Just use one data store.

  5. Multiple Motor6D error - Building Support - Developer Forum -...

    devforum.roblox.com/t/multiple-motor6d-error/1308681

    Orange Arrow: direction of the front of your model. One you did that, select the model, go to the properties tab, and then find the PrimaryPart propetrty, once you found it, click it and select the HumanoidRootPart, then incercrase the RootPriority property of the RootPart (i recommend 10) Once finished, rig it like this: HumanoidRootPart > Torso.

  6. Saving multiple values to a datastore - Scripting Support -...

    devforum.roblox.com/t/saving-multiple-values-to-a-datastore/3131049

    rafferty05 (RAFFFAAA) August 23, 2024, 1:01pm #1. How would I save multiple values to my database? Heres my current script: local dataStores = game:GetService("DataStoreService") local dataStore = dataStores:GetDataStore("Inventory") local players = game:GetService("Players") local RS = game:GetService("ReplicatedStorage") local createInv = RS ...

  7. Multiple Results & Return - Scripting Support - Developer Forum -...

    devforum.roblox.com/t/multiple-results-return/235770

    The function returns two values: “A” and “B”, but the or logical operator expects only two operands, so Lua adjusts the number of returned values to one. As a result of this, the operation evaluates to “A” and Arg2 is given nil. According to Programming in Lua : 5.1 : 5.1 - Multiple Results:

  8. Multiple group owners - Website Features - Developer Forum -...

    devforum.roblox.com/t/multiple-group-owners/20361

    The point of this feature is to give an option for groups to have more than one owner. Any co owner would have the ability to do anything a current owner has the ability to do. Finally, a co-owned group will have two creators. For example, currently If user “Roblox” makes a group and has a co owner of Shedletsky, it will only display ...

  9. Accessories with multiple parts - Building Support - Roblox

    devforum.roblox.com/t/accessories-with-multiple-parts/435539

    I’ve tried with the blocks inside the handle, and outside, aswell as a few different types of weld scripts, and manuel welds. But manuel welding seems to force the objects to rotate and move. just weld the parts and is will fix the backpack. if you no know how to weld you can check on youtube and on roblox plugins.

  10. RemoteEvent Firing multiple times - Scripting Support - Roblox

    devforum.roblox.com/t/remoteevent-firing-multiple-times/1608923

    Hello. This is my first article on the DevForum as I could not find a solution to my problem. Basically, the issue is that I have a button that will give a tool to a player, in a menu with 3 tools to choose from, but the remote event fires multiple times. It doesn’t matter in which order you take the tools, but the first one fires the event once, the 2nd one fires 3, 3rd one fires times 6 ...

  11. Multiple StyleLinks under CoreGui may result in undefined ... -...

    devforum.roblox.com/t/multiple-stylelinks-under-coregui-may-result-in...

    Hello everyone, does anyone know what these are? its being printed on the client without any referencing and its erroring to all players