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  2. Digital audio - Wikipedia

    en.wikipedia.org/wiki/Digital_audio

    Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit sample depth. Digital audio is also the name for ...

  3. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    Digital recording and reproduction converts the analog sound signal picked up by the microphone to a digital form by the process of sampling. This lets the audio data be stored and transmitted by a wider variety of media. Digital recording stores audio as a series of binary numbers (zeros and ones) representing samples of the amplitude of the ...

  4. Broadcasting - Wikipedia

    en.wikipedia.org/wiki/Broadcasting

    Broadcasting. Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but typically one using the electromagnetic spectrum ( radio waves ), in a one-to-many model. [1] Broadcasting began with AM radio, which came into popular use around 1920 with the spread of vacuum tube ...

  5. Digital recording - Wikipedia

    en.wikipedia.org/wiki/Digital_recording

    1989: Test broadcasts for NICAM stereo digital audio for broadcast TV began in the UK. 1990: Digital radio begins in Canada, using the L-Band. [51] 1991: Alesis Digital Audio Tape is a tape format used for simultaneously recording eight tracks of digital audio at once, onto Super VHS magnetic tape – a format similar to that used by consumer VCRs.

  6. Timeline of audio formats - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_audio_formats

    Timeline of audio formats. An audio format is a medium for sound recording and reproduction. The term is applied to both the physical recording media and the recording formats of the audio content —in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.

  7. Multimedia - Wikipedia

    en.wikipedia.org/wiki/Multimedia

    Multimedia. Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

  8. Audiophile - Wikipedia

    en.wikipedia.org/wiki/Audiophile

    Audiophile. An audiophile (from Latin: audīre, lit. 'to hear' + Greek: φίλος, romanized : philos, lit. 'loving') is a person who is enthusiastic about high-fidelity sound reproduction. [1] An audiophile seeks to reproduce recorded music to achieve high sound quality, typically in a quiet listening space and in a room with good acoustics.

  9. Sound design - Wikipedia

    en.wikipedia.org/wiki/Sound_design

    Sound design for video games requires proficient knowledge of audio recording and editing using a digital audio workstation, and an understanding of game audio integration using audio engine software, audio authoring tools, or middleware to integrate audio into the game engine. Audio middleware is a third-party toolset that sits between the ...