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  2. Collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Collaborative_learning

    Collaborative learning. Collaborative learning is a situation in which two or more people learn or attempt to learn something together. [ 1] Unlike individual learning, people engaged in collaborative learning capitalize on one another's resources and skills (asking one another for information, evaluating one another's ideas, monitoring one ...

  3. Community service - Wikipedia

    en.wikipedia.org/wiki/Community_service

    Community service is selfless work performed by a person or group of people for the benefit and betterment of their community contributing to a noble cause. [1] In many cases, people doing community service are compensated in other ways, such as those helping getting a lunch for free. In many countries, there are programs to incite people to do ...

  4. Experiential learning - Wikipedia

    en.wikipedia.org/wiki/Experiential_learning

    Experiential learning ( ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". [1] Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [2] [3] [4] Experiential learning is distinct from rote or ...

  5. Community of practice - Wikipedia

    en.wikipedia.org/wiki/Community_of_practice

    A community of practice (CoP) is a group of people who "share a concern or a passion for something they do and learn how to do it better as they interact regularly". [1] The concept was first proposed by cognitive anthropologist Jean Lave and educational theorist Etienne Wenger in their 1991 book Situated Learning (Lave & Wenger 1991).

  6. Student activities - Wikipedia

    en.wikipedia.org/wiki/Student_activities

    Student activities. Student activities (also known as campus activities) are student-focused extracurricular clubs and programs offered at a college or university. Student activities are generally designed to allow students to become more involved on campus. Often, such activities provide the students with opportunities to develop leadership ...

  7. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    All types of games, including board, card, quizzes, and video games, may be used in an educational environment. [23] Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. [citation needed]

  8. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning. Classroom teaching. Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they ...

  9. Cooperative learning - Wikipedia

    en.wikipedia.org/wiki/Cooperative_learning

    Cooperative learning is an educational approach which aims to organize classroom activities into academic and social learning experiences. [1] There is much more to cooperative learning than merely arranging students into groups, and it has been described as "structuring positive interdependence." [2] [3] Students must work in groups to ...