Search results
Results From The WOW.Com Content Network
In the case of Epic Games, this will be located at :: "C:\Users\Merritt\AppData\LocalLow\Unknown Worlds\Subnautica\Subnautica" :: however depending where you purchased your game it may be located elsewhere :: :: The script will take a double backup (renames an existing backup and then :: will copy the current save file to a new backup) of your ...
The dark biome (The Single Cell Landscape) I was going through the concept art on the Subnautica wiki and found an interesting piece of art that I think would make a great biome for a future update. With the new sonar feature regarding the seamoth update, I honestly think a biome like this would be a good change of pace for the game.
Just open notepad, and with the Subnautica F1 window open, swim around, making a note of the camera batch numbers that your base(s) occupy. Next, delete every file in both cache directories AND THE MAIN SAVE FOLDER besides the batch files that have modified terrain data AND the four main save game files located in the main folder, which are
Assuming the PC of either Subnautica game are sized like your average adult would get you a close enough idea though, even if you won't have it down to the last millimeter. You'd have an idea of what an average Peeper would be like, without taking into consideration some samples might be larger or smaller than the average.
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums. We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond. Your support remains, as always, incredibly important ...
Subnautica Čeština — Unknown Worlds Forums. Hello Subnauts! We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums. We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access ...
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums. We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond. Your support remains, as always, incredibly important ...
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond. Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider ...
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums. We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond. Your support remains, as always, incredibly important ...
I've been playing subnautica at 6400x1440 on triple screen. That HUD mod came in handy to get the HUD back on the main monitor, maybe poke the creator to add an opacity option for HUD elements in the config file. Could be faster then getting a hold of them dev type people