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  2. Segmentation fault - Wikipedia

    en.wikipedia.org/wiki/Segmentation_fault

    In computing, a segmentation fault (often shortened to segfault) or access violation is a fault, or failure condition, raised by hardware with memory protection, notifying an operating system (OS) the software has attempted to access a restricted area of memory (a memory access violation). On standard x86 computers, this is a form of general ...

  3. Halting problem - Wikipedia

    en.wikipedia.org/wiki/Halting_problem

    The halting problem is a decision problem about properties of computer programs on a fixed Turing-complete model of computation, i.e., all programs that can be written in some given programming language that is general enough to be equivalent to a Turing machine. The problem is to determine, given a program and an input to the program, whether ...

  4. Software bug - Wikipedia

    en.wikipedia.org/wiki/Software_bug

    A software bug is a bug in computer software . A computer program with many or serious bugs may be described as buggy. The effects of a software bug range from minor (such as a misspelled word in the user interface) to severe (such as frequent crashing ). Software bugs have been linked to disasters.

  5. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [ 1] It can sometimes be a high-level description that ignores details of the implementation. [ 2] At a more detailed level, the description may include the instruction set architecture design ...

  6. Functional programming - Wikipedia

    en.wikipedia.org/wiki/Functional_programming

    For programs that perform intensive numerical computations, functional languages such as OCaml and Clean are only slightly slower than C according to The Computer Language Benchmarks Game. [85] For programs that handle large matrices and multidimensional databases, array functional languages (such as J and K) were designed with speed optimizations.

  7. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    In computer science, garbage collection ( GC) is a form of automatic memory management. [ 2] The garbage collector attempts to reclaim memory that was allocated by the program, but is no longer referenced; such memory is called garbage. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual ...

  8. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  9. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    Slow programming aims to avoid bugs and overly quick release schedules. V-Model (software development) - an extension of the waterfall model; Unified Process (UP) is an iterative software development methodology framework, based on Unified Modeling Language (UML). UP organizes the development of software into four phases, each consisting of one ...