Chowist Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Nibbles (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbles_(video_game)

    Action. Mode (s) Single-player, multiplayer. Nibbles, also known by the source code 's file name NIBBLES.BAS, is a variant of the snake video game concept used to demonstrate the QBasic programming language. Nibbles was written in QBasic by Rick Raddatz, who later went on to create small businesses such as Xiosoft and Bizpad. [citation needed]

  3. Code page 437 - Wikipedia

    en.wikipedia.org/wiki/Code_page_437

    Code page 437 (CCSID 437) is the character set of the original IBM PC (personal computer). It is also known as CP437, OEM-US, OEM 437, PC-8, or DOS Latin US. The set includes all printable ASCII characters as well as some accented letters (), Greek letters, icons, and line-drawing symbols.

  4. Nibbler (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbler_(video_game)

    Nibbler is an arcade snake maze video game released in 1982 by Chicago -based developer Rock-Ola. The player navigates a snake through an enclosed maze, consuming objects, and the length of the snake increases with each object consumed. The game was the first to include nine scoring digits, allowing players to surpass one billion points.

  5. Snake (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Snake_(1998_video_game)

    Snake ( Finnish: Matopeli) [1] is a 1998 video game created by Taneli Armanto as one of the three games included in the Nokia 6110 cellular phone. In the game, the player controls a snake in a playing field, collecting orbs which give the player points and make the snake grow in size while avoiding the walls and the snake's own longer body.

  6. Copy-and-paste programming - Wikipedia

    en.wikipedia.org/wiki/Copy-and-paste_programming

    Copy-and-paste programming. Copy-and-paste programming, sometimes referred to as just pasting, is the production of highly repetitive computer programming code, as produced by copy and paste operations. It is primarily a pejorative term; those who use the term are often implying a lack of programming competence and ability to create abstractions.

  7. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  8. Category:Snake video games - Wikipedia

    en.wikipedia.org/wiki/Category:Snake_video_games

    Serpent (video game) Slither.io. Snafu (video game) Snake (video game genre) Snake Byte. Snake Rewind. Snakeball. Snakes (N-Gage game) Surround (video game)

  9. Snafu (video game) - Wikipedia

    en.wikipedia.org/wiki/Snafu_(video_game)

    Snafu is a video game released by Mattel for its Intellivision video game system in 1981. [3] One of a number of snake games released in the late 1970s and early 1980s, Snafu features players controlling ever-lengthening serpents as they attempt to corner their opponents and trap them. A version of Snafu was released for Mattel's short-lived ...