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Remote Play. Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and ...
PixelJunk Shooter Ultimate Coming to PS4, PS Vita, playstation.com, March 5, 2015. ^ " 'PUBG' will support crossplay on PS4 and Xbox One in October". Engadget. 19 August 2019. Retrieved September 6, 2019. ^ Russ Frushtick. 'PlayStation All-Stars' coming to Vita, will support Cross Play with PS3, Polygon, June 4, 2012.
This is a list of unofficial ports of the engine used to run Doom, referred to as source ports, that expand upon the engine's capabilities, alter how the game being run is played, or make it compatible with other operating systems. They have received substantial notable coverage.
Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.
Steam Link is a stand-alone hardware device to enable streaming of Steam content from a personal computer or a Steam Machine wirelessly to a television set, including integration of Steam Controller gamepad. The device was released along with the debut of Steam Machines in November 2015. [2] Valve quietly discontinued the Steam Link in November ...
The choice of Ultra-HD Blu-ray as the disc medium means PlayStation 5 game discs can hold up to 100 GB of data, in contrast to PlayStation 4 games which usually came on dual-layer standard Blu-ray discs capable of holding up to 50 GB. An example of this is the title Gran Turismo 7. The PS4 version comes on 2 discs whereas the PS5 version comes ...
PlayStation Now (PS Now) was a standalone video game subscription service on consoles developed by Sony Interactive Entertainment.The service offered cloud gaming for PlayStation 2, PlayStation 3, and PlayStation 4 games that could be played on PlayStation 4, PlayStation 5 and Microsoft Windows computers.
The OnLive Game System consisted of an OnLive Wireless Controller and a console, called the "MicroConsole TV Adapter", that could be connected to a television and directly to the OnLive service, so it was possible to use the service without a computer. It came with the accessories needed to connect the equipment, and composite video users could ...