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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. The game was released on 13 August 2013 on iOS and Android, and the Windows and macOS versions on 22 December 2014. In Geometry Dash, players control the movement of an icon and navigate music-based levels while avoiding obstacles such as spikes.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    2D-based level geometry, sprites, and particles, uses clever methods to give illusion of 3D depth. id Tech 2 Quake engine: C: 1999 QuakeC: Yes 3D Windows, Linux, macOS: Quake: GPL-2.0-or-later: Also termed the Quake engine. First true 3D id Tech engine. id Tech 2.5 Quake II engine: C: 2001 C: Yes 3D Windows, Linux, macOS: Quake II: GPL-2.0-or-later

  4. The Impossible Game - Wikipedia

    en.wikipedia.org/wiki/The_Impossible_Game

    The objective of the game is to guide a cube over spikes and pits. There are 5 levels in the game (2 in iOS and Android normal versions), four of which with original music. In Normal Mode, If the player dies in this mode, the level starts over. In Practice Mode, flags (checkpoints) can be placed. If the player dies in this mode, the player ...

  5. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [8] Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation ...

  6. List of geometers - Wikipedia

    en.wikipedia.org/wiki/List_of_geometers

    Jean-Victor Poncelet (1788–1867) – projective geometry. Augustin-Louis Cauchy (1789–1857) August Ferdinand Möbius (1790–1868) – Euclidean geometry. Nikolai Ivanovich Lobachevsky (1792–1856) – hyperbolic geometry, a non-Euclidean geometry. Michel Chasles (1793–1880) – projective geometry.

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