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  2. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied to other interactions, in the form of gamification.

  3. Computer-aided design - Wikipedia

    en.wikipedia.org/wiki/Computer-aided_design

    A 3D CAD model. Computer-aided design ( CAD) is the use of computers (or workstations) to aid in the creation, modification, analysis, or optimization of a design. [1] : 3 This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for ...

  4. Game - Wikipedia

    en.wikipedia.org/wiki/Game

    A computer or video game uses one or more input devices, typically a button / joystick combination (on arcade games ); a keyboard, mouse or trackball ( computer games ); or a controller or a motion sensitive tool ( console games ). More esoteric devices such as paddle controllers have also been used for input.

  5. Mahjong - Wikipedia

    en.wikipedia.org/wiki/Mahjong

    The game and its regional variants are widely played throughout East and Southeast Asia and have also become popular in Western countries. The game has also been adapted into a widespread online entertainment. Similar to the Western card game rummy, mahjong is a game of skill, strategy, and luck.

  6. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification techniques are intended to leverage people's natural desires for socializing, learning, mastery, competition, achievement, status, self-expression, altruism, or closure, or simply their response to the framing of a situation as game or play. [28] Early gamification strategies use rewards for players who accomplish desired tasks or ...

  7. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Casual games also entered into more mainstream computer games with numerous simulation games. The biggest hit was The Sims by Maxis, which went on to become the best selling computer game of all time, surpassing Myst. As social media sites started to grow, the first social network games emerged on social platforms. These games, often based on ...

  9. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    t. e. Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role-playing ...