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  2. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Educational research. Educational technology (commonly abbreviated as edutech, or edtech) is the combined use of computer hardware, software, and educational theory and practice to facilitate learning. [1] [2] When referred to with its abbreviation, "EdTech", it often refers to the industry of companies that create educational technology.

  3. List of emerging technologies - Wikipedia

    en.wikipedia.org/wiki/List_of_emerging_technologies

    This is a list of emerging technologies, which are in-development technical innovations that have significant potential in their applications. The criteria for this list is that the technology must: Exist in some way; purely hypothetical technologies cannot be considered emerging and should be covered in the list of hypothetical technologies ...

  4. List of Internet top-level domains - Wikipedia

    en.wikipedia.org/wiki/List_of_Internet_top-level...

    education: Educause (via Verisign) The .edu TLD is limited to specific higher educational institutions such as, but not limited to, trade schools and universities. In the U.S., its use was restricted in 2001 to post-secondary institutions accredited by an agency on the list of nationally recognized accrediting agencies. This domain is therefore ...

  5. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    The education of digital media also comes with the development of mobile devices. The use of mobile technology in classrooms has accelerated in recent years due to the onset of mobile computing from major technology companies such as Microsoft, Apple, and Google. Mobile devices allow students to approach a skill, concept, or lesson differently.

  6. Technology - Wikipedia

    en.wikipedia.org/wiki/Technology

    v. t. e. Technology is the application of conceptual knowledge to achieve practical goals, especially in a reproducible way. [1] The word technology can also mean the products resulting from such efforts, [2] [3] including both tangible tools such as utensils or machines, and intangible ones such as software.

  7. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    Computers in the classroom. Schools often have dedicated computer labs which different classes share for studying and research. Computers in the classroom include any digital technology used to enhance, supplement, or replace a traditional educational curriculum with computer science education. As computers have become more accessible ...

  8. List of Google products - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_products

    Google Nest – smart home products including smart speakers, smart displays, digital media players, smart doorbells, smart thermostats, smoke detectors, and wireless routers. Google Chromecast – digital media players. Fitbit – activity trackers and smartwatches. Stadia Controller – game controller for Stadia.

  9. List of largest technology companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_technology...

    All data in the table is taken from the Fortune Global 500 list of technology sector companies for 2023 [2] unless otherwise specified. As of 2023, Fortune lists Amazon (revenue of $513.98 billion), Jingdong ($155.53 billion), and Alibaba ($126.81 billion) in the retailing sector rather than the technology sector. [3]