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  2. Textures (band) - Wikipedia

    en.wikipedia.org/wiki/Textures_(band)

    Textures are a Dutch progressive metal band, formed in 2001. Textures' lineup revolved around founding members Jochem Jacobs, Stef Broks, Bart Hennephof, and bassist Remko Tielemans who joined in 2007. Since 2010, vocalist Daniël de Jongh and keyboardist Uri Dijk have been with the band. Textures first came to the spotlight with their debut ...

  3. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    Normal mapping used to re-detail simplified meshes. This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping.

  4. Image texture - Wikipedia

    en.wikipedia.org/wiki/Image_texture

    Natural texture example. An image texture is the small-scale structure perceived on an image, based on the spatial arrangement of color or intensities. [1] It can be quantified by a set of metrics calculated in image processing. Image texture metrics give us information about the whole image or selected regions. [1]

  5. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendering. Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback).

  6. Local binary patterns - Wikipedia

    en.wikipedia.org/wiki/Local_binary_patterns

    Local binary patterns ( LBP) is a type of visual descriptor used for classification in computer vision. LBP is the particular case of the Texture Spectrum model proposed in 1990. [ 1][ 2] LBP was first described in 1994. [ 3][ 4] It has since been found to be a powerful feature for texture classification; it has further been determined that ...

  7. Procedural texture - Wikipedia

    en.wikipedia.org/wiki/Procedural_texture

    Procedural texture. In computer graphics, a procedural texture[ 1] is a texture created using a mathematical description (i.e. an algorithm) rather than directly stored data. The advantage of this approach is low storage cost, unlimited texture resolution and easy texture mapping. [ 2] These kinds of textures are often used to model surface or ...

  8. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis. Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of ...

  9. Texel (graphics) - Wikipedia

    en.wikipedia.org/wiki/Texel_(graphics)

    Texel (graphics) Voronoi polygons for a group of texels. In computer graphics, a texel, texture element, or texture pixel is the fundamental unit of a texture map. [ 1] Textures are represented by arrays of texels representing the texture space, just as other images are represented by arrays of pixels . Texels can also be described by image ...

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