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A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...
A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards, a high core-count CPU with higher raw performance and higher-performance RAM. Gaming PCs are also used for other ...
t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...
v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.
In video games this type of projection is somewhat rare, but has become more common in recent years in browser-based gaming with the advent of Flash and HTML5 Canvas, as these support vector graphics natively. An earlier example for the personal computer is Starglider (1986). Vector game can also refer to a video game that uses a vector ...
t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...
Sandbox design can also describe a type of game development, where a designer slowly adds features to a minimal game experience, experimenting with each element one at a time. [3] There are "a lot of varieties" of sandbox design, based on "a wide range of dynamic interactive elements". [2] Thus, the term is used often, without a strict ...
A personal computer game, also known as a computer game [a] or abbreviated PC game, is a video game played on a personal computer (PC). Mainframe and minicomputer games are a precursor to personal computer games. Home computer games became popular following the video game crash of 1983. In the 1990s, PC games lost mass market traction to ...
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