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Flip. Flip is a keyword action that deals with specially printed cards known as "flip cards". Each of these cards has two sets of normal card attributes (e.g. name, rules text, power and toughness): one right-side-up above the card's image and one upside-down (with no mana cost) below the image.
Aggro-Control: Answers, Tempo, Redundant - The flip side of Aggro that trades threats for answers. Tempo decks try to answer as much as they can but are only able to hold off the opponent for just long enough to finish them off. Control-Aggro/Midrange: Threats, Inevitable, Redundant - The flip side of Control deck that trades answers for ...
Previously, control decks were almost synonymous with blue counter-based control decks, but after Torment it was no longer a fact that a control deck was unviable without countermagic. Relative to other mechanics at the time, Torment's Madness mechanic proved to be overpowered, most notably on Circular Logic, Basking Rootwalla, and Arrogant Wurm.
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Magic: The Gathering (colloquially known as Magic or MTG) is a tabletop and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast , Magic was the first trading card game and had approximately fifty million players as of February 2023 [update] .
Kodoku (蠱毒, 'curse poison'), also called kodō (蠱道, 'curse method'), kojutsu (蠱術, 'curse technique'), and fuko (巫蠱, 'sorcery curse') is a type of poisonous magic found in Japanese folklore. It is the Japanese derivative of the Chinese gu magic. It is said to have been widely used in ancient China. It is not clear for how long it ...
The trading card game Magic: The Gathering has released a large number of sets since it was first published by Wizards of the Coast. After the 1993 release of Limited Edition, also known as Alpha and Beta, roughly 3-4 major sets have been released per year, in addition to various spin-off products. Magic has made three types of sets since Alpha ...
Mode (s) Multiplayer. Magic: The Gathering Online is a video game adaptation of Magic: The Gathering, utilizing the concept of a virtual economy to preserve the collectible aspect of the card game. [1] It is played through an Internet service operated by Wizards of the Coast, which went live on June 24, 2002. [2]
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