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  2. Whyville - Wikipedia

    en.wikipedia.org/wiki/Whyville

    Whyville is an educational Internet site geared towards children aged 8–14, founded and managed by Numedeon Inc. Whyville engages its uses in learning about a broad range of topics, including science, business, art and geography. Whyville's users (Whyvillians) engage in virtual world simulation based games and role play sponsored by a wide ...

  3. 8 Free Virtual Summer Camps to Keep Kids Happy and Busy - AOL

    www.aol.com/8-free-virtual-summer-camps...

    8. Happy Camper Live. Happy Camper Live is another program that comes at a nominal fee — $4.99 per month — but you can enjoy a free 7-day trial to try it out. Your kids can also get free ...

  4. Woozworld - Wikipedia

    en.wikipedia.org/wiki/Woozworld

    In 2009, it was relaunched as Woozworld. Woozworld allows tweens and teens to interact in a virtual reality based environment. In only a few months, users created no less than two million virtual spaces and organized numerous events: theme parks, restaurants, games, parties, support groups, charitable events, and much more.

  5. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    secondlife .com. Second Life is an online video game that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world.

  6. 15 Best Websites to Find Free Online Books for Kids - AOL

    www.aol.com/15-best-websites-free-online...

    Yes, you can encourage your children to read (without going broke). The post 15 Best Websites to Find Free Online Books for Kids appeared first on Reader's Digest.

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...

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