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Boilerplate code. In computer programming, boilerplate code, or simply boilerplate, are sections of code that are repeated in multiple places with little to no variation. When using languages that are considered verbose, the programmer must write a lot of boilerplate code to accomplish only minor functionality. [1]
Detection of unreachable code is a form of control flow analysis to find code that can never be reached in any possible program state. In some languages (e.g. Java [9]) some forms of unreachable code are explicitly disallowed. The optimization that removes unreachable code is known as dead code elimination .
In computer programming jargon, a heisenbug is a software bug that seems to disappear or alter its behavior when one attempts to study it. [1] The term is a pun on the name of Werner Heisenberg, the physicist who first asserted the observer effect of quantum mechanics, which states that the act of observing a system inevitably alters its state ...
IronPython is an implementation of the Python programming language targeting the .NET and Mono frameworks. The project is currently maintained by a group of volunteers at GitHub. It is free and open-source software, and can be implemented with Python Tools for Visual Studio, which is a free and open-source extension for Microsoft's Visual ...
Although this will not work in all cases, for example when calling the wrong subroutine, it is the easiest way to find the problem if the program uses the incorrect results of a bad mathematical calculation.
Off-by-one errors are common in using the C library because it is not consistent with respect to whether one needs to subtract 1 byte – functions like fgets() and strncpy will never write past the length given them (fgets() subtracts 1 itself, and only retrieves (length − 1) bytes), whereas others, like strncat will write past the length given them.
Observer pattern. In software design and engineering, the observer pattern is a software design pattern in which an object, named the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods . It is often used for implementing distributed event ...
Code reuse. In software development (and computer programming in general), code reuse, also called software reuse, is the use of existing software, or software knowledge, to build new software, [1] [2] : 7 following the reusability principles . Code reuse may be achieved by different ways depending on a complexity of a programming language ...