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  2. Structure and Interpretation of Computer Programs ( SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture. [ 1] It teaches fundamental principles of computer programming, including recursion ...

  3. Introduction to Automata Theory, Languages, and Computation

    en.wikipedia.org/wiki/Introduction_to_Automata...

    Introduction to Automata Theory, Languages, and Computation. Introduction to Automata Theory, Languages, and Computation is an influential computer science textbook by John Hopcroft and Jeffrey Ullman on formal languages and the theory of computation. Rajeev Motwani contributed to later editions beginning in 2000.

  4. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The Art of Computer Programming ( TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it ...

  5. Introduction to Algorithms - Wikipedia

    en.wikipedia.org/wiki/Introduction_to_Algorithms

    Introduction to Algorithms is a book on computer programming by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein.The book has been widely used as the textbook for algorithms courses at many universities and is commonly cited as a reference for algorithms in published papers, with over 10,000 citations documented on CiteSeerX, and over 67,000 citation on Google ...

  6. Computer science - Wikipedia

    en.wikipedia.org/wiki/Computer_science

    Computer science. Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software ).

  7. Compilers: Principles, Techniques, and Tools - Wikipedia

    en.wikipedia.org/wiki/Compilers:_Principles...

    005.4/53 19. LC Class. QA76.76.C65 A37 1986. Compilers: Principles, Techniques, and Tools [1] is a computer science textbook by Alfred V. Aho, Monica S. Lam, Ravi Sethi, and Jeffrey D. Ullman about compiler construction for programming languages. First published in 1986, it is widely regarded as the classic definitive compiler technology text.

  8. Category:Computer science books - Wikipedia

    en.wikipedia.org/.../Category:Computer_science_books

    The Cathedral and the Bazaar. Code: The Hidden Language of Computer Hardware and Software. Compilers: Principles, Techniques, and Tools. Computer Graphics: Principles and Practice. Computers and Intractability. Concepts, Techniques, and Models of Computer Programming. Concrete Mathematics.

  9. Theory of computation - Wikipedia

    en.wikipedia.org/wiki/Theory_of_computation

    Theory of computation. In theoretical computer science and mathematics, the theory of computation is the branch that deals with what problems can be solved on a model of computation, using an algorithm, how efficiently they can be solved or to what degree (e.g., approximate solutions versus precise ones). The field is divided into three major ...

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