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Celestia is a real-time 3D astronomy software program that was created in 2001 by Chris Laurel. The program allows users to virtually travel through the universe and explore celestial objects that have been catalogued. Celestia also doubles as a planetarium, but the user is not restricted to the Earth's surface, like in other planetarium ...
Gaia Sky is an open-source astronomy visualisation desktop and VR program with versions for Windows, Linux and macOS.It is created and developed by Toni Sagristà Sellés in the framework of ESA's Gaia mission to create a billion-star multi-dimensional map of our Milky Way Galaxy, in the Gaia group of the Astronomisches Rechen-Institut (ZAH, Universität Heidelberg).
3D galaxies with planets and their flora and fauna. [35] [36] Pixel Piracy: 2015 Quadro Delta 2D world, [37] including islands, towns and shops, as well as ship's crew. [38] RimWorld: 2013 (EA) Ludeon Studios Customization 3D spherical world map and flat 2D gameplay map, [39] as well as many elements, [40] notably narrative and events. [41 ...
Java. Free to use software to digitize geological cross-sections, and display and edit borehole logs. Geoscience ANALYST [ 31 ] Free 3D visualization and communication software for integrated, multi-disciplinary geoscience and mining data and models, which also connects to Python through geoh5py, its open-source API.
The Sloan Digital Sky Survey or SDSS is a major multi-spectral imaging and spectroscopic redshift survey using a dedicated 2.5-m wide-angle optical telescope at Apache Point Observatory in New Mexico, United States. The project began in 2000 and was named after the Alfred P. Sloan Foundation, which contributed significant funding.
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Star chart. A celestial map by the Dutch cartographer Frederik de Wit, 1670. A star chart is a celestial map of the night sky with astronomical objects laid out on a grid system. They are used to identify and locate constellations, stars, nebulae, galaxies, and planets. [1] They have been used for human navigation since time immemorial. [2]
In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...