Chowist Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  3. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. [1][2][3][4] A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team. The document is created by the development team ...

  4. Rules of Play - Wikipedia

    en.wikipedia.org/wiki/Rules_of_Play

    Rules of Play expresses the perspective that a theoretical framework for interactive design has not yet been established. This is not the first time this has been recognized or explored, but is explored in a fresh way in great detail - with one review stating that: "the book manages to bridge the emerging field of game studies methodologies and ...

  5. MDA framework - Wikipedia

    en.wikipedia.org/wiki/MDA_framework

    MDA framework. In game design the Mechanics-Dynamics-Aesthetics (MDA) framework is a tool used to analyze games. It formalizes the properties of games by breaking them down into three components: Mechanics, Dynamics and Aesthetics. These three words have been used informally for many years to describe various aspects of games, but the MDA ...

  6. The Art of Computer Game Design - Wikipedia

    en.wikipedia.org/.../The_Art_of_Computer_Game_Design

    Chris Crawford on Game Design. The Art of Computer Game Design by Chris Crawford is the first book [1] devoted to the theory of computer and video games. The book attempts to categorize computer games and talks about design precepts that serve as guidelines for game designers. It was originally published in Berkeley, California, by McGraw-Hill ...

  7. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  8. List of books about video games - Wikipedia

    en.wikipedia.org/.../List_of_books_about_video_games

    The Game Design Reader (ISBN 978-0-262-19536-2) by Katie Salen and Eric Zimmerman. Game Design: From Blue Sky to Green Light (ISBN 978-1-56881-318-9) by Deborah Todd Game Design: How to Create Video and Tabletop Games, Start to Finish (ISBN 978-0-7864-6952-9) by Lewis Pulsipher (2012). Game Design: The Art and Business of Creating Games

  9. The White Box - Wikipedia

    en.wikipedia.org/wiki/The_White_Box

    Contents. The White Box was intended as a game design workshop to present information and tools to aspiring game designers. [2] It comes as a collection of essays about board game design in a box containing materials such as dice, colored cubes, cardboard chits, and multicolor wooden meeple tokens. [3]