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  2. Mnemonic major system - Wikipedia

    en.wikipedia.org/wiki/Mnemonic_major_system

    The major system (also called the phonetic number system, phonetic mnemonic system, or Hérigone's mnemonic system) is a mnemonic technique used to help in memorizing numbers. The system works by converting numbers into consonants, then into words by adding vowels. The system works on the principle that images can be remembered more easily than ...

  3. Mnemonic peg system - Wikipedia

    en.wikipedia.org/wiki/Mnemonic_peg_system

    It associates all numbers 00-99 with a distinctive person, action and object. Any six-digit number can be memorized by using the person assigned the first two digits, the action of the next two digits and the object of the third. [3] For example: The number 34 could be Frank Sinatra. 13 could be the action of kicking. 79 could be a cape.

  4. VIC cipher - Wikipedia

    en.wikipedia.org/wiki/VIC_cipher

    The VIC cipher can be regarded as the evolutionary pinnacle of the Nihilist cipher family.. The VIC cipher has several important integrated components, including mod 10 chain addition, a lagged Fibonacci generator (a recursive formula used to generate a sequence of pseudorandom digits), a straddling checkerboard, and a disrupted double transposition.

  5. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode. Common choices are AES (which is very fast on systems supporting it in hardware), TwoFish, Serpent and Camellia. Cryptographic hash functions.

  6. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated.

  7. Diceware - Wikipedia

    en.wikipedia.org/wiki/Diceware

    Diceware. Diceware is a method for creating passphrases, passwords, and other cryptographic variables using ordinary dice as a hardware random number generator. For each word in the passphrase, five rolls of a six-sided die are required. The numbers from 1 to 6 that come up in the rolls are assembled as a five-digit number, e.g. 43146.

  8. Hamming code - Wikipedia

    en.wikipedia.org/wiki/Hamming_code

    In mathematical terms, Hamming codes are a class of binary linear code. For each integer r ≥ 2 there is a code-word with block length n = 2r − 1 and message length k = 2r − r − 1. Hence the rate of Hamming codes is R = k / n = 1 − r / (2r − 1), which is the highest possible for codes with minimum distance of three (i.e., the minimal ...

  9. Gray code - Wikipedia

    en.wikipedia.org/wiki/Gray_code

    A Gray code absolute rotary encoder with 13 tracks. Housing, interrupter disk, and light source are in the top; sensing element and support components are in the bottom. Gray codes are used in linear and rotary position encoders (absolute encoders and quadrature encoders) in preference to weighted binary encoding.