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  2. Bubble sort - Wikipedia

    en.wikipedia.org/wiki/Bubble_sort

    Worst-case space complexity. total, 1 auxiliary. Optimal. No. Bubble sort, sometimes referred to as sinking sort, is a simple sorting algorithm that repeatedly steps through the input list element by element, comparing the current element with the one after it, swapping their values if needed. These passes through the list are repeated until no ...

  3. Local Bubble - Wikipedia

    en.wikipedia.org/wiki/Local_Bubble

    The Local Bubble, or Local Cavity, is a relative cavity in the interstellar medium (ISM) of the Orion Arm in the Milky Way.It contains the closest of celestial neighbours and among others, the Local Interstellar Cloud (which contains the Solar System), the neighbouring G-Cloud, the Ursa Major moving group (the closest stellar moving group) and the Hyades (the nearest open cluster).

  4. Sweep and prune - Wikipedia

    en.wikipedia.org/wiki/Sweep_and_prune

    Sweep and prune. In physical simulations, sweep and prune is a broad phase algorithm used during collision detection to limit the number of pairs of solids that need to be checked for collision, i.e. intersection. This is achieved by sorting the starts (lower bound) and ends (upper bound) of the bounding volume of each solid along a number of ...

  5. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Merge sort. In computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending.

  6. Shellsort - Wikipedia

    en.wikipedia.org/wiki/Shellsort

    Shellsort, also known as Shell sort or Shell's method, is an in-place comparison sort. It can be seen as either a generalization of sorting by exchange ( bubble sort) or sorting by insertion ( insertion sort ). [3] The method starts by sorting pairs of elements far apart from each other, then progressively reducing the gap between elements to ...

  7. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    This normal map is encoded in object space. In 3D computer graphics, normal mapping, or Dot3 bump mapping, is a texture mapping technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add details without using more polygons. [1]

  8. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    As another example, many sorting algorithms rearrange arrays into sorted order in-place, including: bubble sort, comb sort, selection sort, insertion sort, heapsort, and Shell sort. These algorithms require only a few pointers, so their space complexity is O(log n). Quicksort operates in-place on the data to be sorted.

  9. Bubble chart - Wikipedia

    en.wikipedia.org/wiki/Bubble_chart

    A bubble chart is a type of chart that displays three dimensions of data. Each entity with its triplet ( v1, v2, v3) of associated data is plotted as a disk that expresses two of the vi values through the disk's xy location and the third through its size. Bubble charts can facilitate the understanding of social, economical, medical, and other ...