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Application Latest release date and version Developed by Platforms Mainly Used For License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Microsoft Windows (32-bit), Mac OS X (10.7 and above)
Free software re-implemented Ultima VII game engine Flare3D: ActionScript 3 Yes 3D Web, Windows, iOS, Android, BlackBerry: List: Proprietary: Flixel: ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash games ForgeLight: Yes 3D Windows, PlayStation 4, Xbox One
CUDA. In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ...
Amiga Reflections is a 3D modeling and rendering software developed by Carsten Fuchs for the Amiga. Anim8or is a proprietary freeware 3D rendering and animation package. Animation:Master from HASH, Inc is a modeling and animation package that focuses on ease of use. It is a spline-based modeler.
Speedrunning. Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and exploit glitches that allow sections to be skipped or completed more quickly than intended.
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.
Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.
v. t. e. A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development ...