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  2. Ultimate tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Ultimate_tic-tac-toe

    Ultimate tic-tac-toe (also known as super tic-tac-toe, meta tic-tac-toe or (tic-tac-toe)² [1]) is a board game composed of nine tic-tac-toe boards arranged in a 3 × 3 grid. [2] [3] Players take turns playing on the smaller tic-tac-toe boards until one of them wins on the larger board. Compared to traditional tic-tac-toe, strategy in this game ...

  3. Tic-tac-toe variants - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe_variants

    Tic-tac-toe is an instance of an m,n,k-game, where two players alternate taking turns on an m × n board until one of them gets k in a row. [1] Harary's generalized tic-tac-toe is an even broader generalization. The game can also be generalized as a n d game. [2] The game can be generalised even further from the above variants by playing on an ...

  4. Tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Tic-tac-toe

    Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with X or O. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner.

  5. 3D tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/3D_tic-tac-toe

    3D tic-tac-toe. 3D tic-tac-toe, also known by the trade name Qubic, is an abstract strategy board game, generally for two players. It is similar in concept to traditional tic-tac-toe but is played in a cubical array of cells, usually 4×4×4. Players take turns placing their markers in blank cells in the array. The first player to achieve four ...

  6. OXO (video game) - Wikipedia

    en.wikipedia.org/wiki/OXO_(video_game)

    OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge . The program was written for the Electronic ...

  7. Quantum tic-tac-toe - Wikipedia

    en.wikipedia.org/wiki/Quantum_tic-tac-toe

    Quantum tic-tac-toe. An animation of the game being played. Quantum tic-tac-toe is a " quantum generalization" of tic-tac-toe in which the players' moves are "superpositions" of plays in the classical game. The game was invented by Allan Goff of Novatia Labs, who describes it as "a way of introducing quantum physics without mathematics", and ...

  8. List of abstract strategy games - Wikipedia

    en.wikipedia.org/wiki/List_of_abstract_strategy...

    Hnefatafl (Nordic chess-like game) Hiashatar (Mongolian chess variant) Hive (boardless chess-like game) Infinite chess. Janggi (Korean chess) Jeson Mor (Mongolian chess variant) Ko Shogi (Shogi Variant based on xiangqi and go) Kruzno.

  9. Order and Chaos - Wikipedia

    en.wikipedia.org/wiki/Order_and_Chaos

    Order and Chaos. Order and Chaos is a variant of the game tic-tac-toe on a 6×6 gameboard. It was invented by Stephen Sniderman and introduced by him in Games magazine in 1981. [1] The player Order strives to create a five-in-a-row of either Xs or Os. The opponent Chaos endeavors to prevent this.

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