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  2. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator ( LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation. The method represents one of the oldest and best-known pseudorandom number generator algorithms.

  3. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    Pseudorandom number generator. A pseudorandom number generator ( PRNG ), also known as a deterministic random bit generator ( DRBG ), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely ...

  4. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Random number generation is a process by which, often by means of a random number generator ( RNG ), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain some patterns detectable in hindsight but impossible to foresee.

  5. Lehmer random number generator - Wikipedia

    en.wikipedia.org/wiki/Lehmer_random_number_generator

    The Lehmer random number generator [1] (named after D. H. Lehmer ), sometimes also referred to as the Park–Miller random number generator (after Stephen K. Park and Keith W. Miller), is a type of linear congruential generator (LCG) that operates in multiplicative group of integers modulo n. The general formula is.

  6. Random seed - Wikipedia

    en.wikipedia.org/wiki/Random_seed

    Random seed. A random seed (or seed state, or just seed) is a number (or vector) used to initialize a pseudorandom number generator . For a seed to be used in a pseudorandom number generator, it does not need to be random. Because of the nature of number generating algorithms, so long as the original seed is ignored, the rest of the values that ...

  7. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    The paper claims improved equidistribution over MT and performance on an old (2008-era) GPU (Nvidia GTX260 with 192 cores) of 4.7 ms for 5×10 7 random 32-bit integers. The SFMT ( SIMD -oriented Fast Mersenne Twister) is a variant of Mersenne Twister, introduced in 2006, [9] designed to be fast when it runs on 128-bit SIMD.

  8. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    import random # bogosort # what happens is there is a random array that is generated by the last function # the first function checks whether the array is sorted or not # the second function repeatedly shuffles the array for as long as it remains unsorted # and that's it # happy coding => # this function checks whether or not the array is sorted def is_sorted (random_array): for i in range (1 ...

  9. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    where a is an array object, the function randomInt(x) chooses a random integer between 1 and x, inclusive, and swapEntries(i, j) swaps the ith and jth entries in the array. In the preceding example, 52 is a magic number. It is considered better programming style to write the following: