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A pseudorandom number generator ( PRNG ), also known as a deterministic random bit generator ( DRBG ), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely determined by an initial value ...
The paper claims improved equidistribution over MT and performance on an old (2008-era) GPU (Nvidia GTX260 with 192 cores) of 4.7 ms for 5×10 7 random 32-bit integers. The SFMT ( SIMD -oriented Fast Mersenne Twister) is a variant of Mersenne Twister, introduced in 2006, [9] designed to be fast when it runs on 128-bit SIMD.
Xorshift. Xorshift random number generators, also called shift-register generators, are a class of pseudorandom number generators that were invented by George Marsaglia. [1] They are a subset of linear-feedback shift registers (LFSRs) which allow a particularly efficient implementation in software without the excessive use of sparse polynomials ...
Numzi - free web application for converting numbers to words/phrases and vice versa using the Major System. Covers the English language with over 220,000 words. Numzi also has an iOS app which is a portable Major System number-word converter. 2Know is free Windows software for converting numbers to words (English, German, French).
In mathematical terms, Hamming codes are a class of binary linear code. For each integer r ≥ 2 there is a code-word with block length n = 2r − 1 and message length k = 2r − r − 1. Hence the rate of Hamming codes is R = k / n = 1 − r / (2r − 1), which is the highest possible for codes with minimum distance of three (i.e., the minimal ...
A pseudo-noise code ( PN code) or pseudo-random-noise code ( PRN code) is one that has a spectrum similar to a random sequence of bits but is deterministically generated. The most commonly used sequences in direct-sequence spread spectrum systems are maximal length sequences, Gold codes, Kasami codes, and Barker codes. [4]
Pseudorandomness. A pseudorandom sequence of numbers is one that appears to be statistically random, despite having been produced by a completely deterministic and repeatable process. [1] Simply put, the problem is that many of the sources of randomness available to humans (such as rolling dice) rely on physical processes not readily available ...
The most significant digit is an exception to this: for an n-bit Gray code, the most significant digit follows the pattern 2 n-1 on, 2 n-1 off, which is the same (cyclic) sequence of values as for the second-most significant digit, but shifted forwards 2 n-2 places. The four-bit version of this is shown below: