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  2. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Impacts. COVID-19 portal. v. t. e. The video game industry has been substantially impacted by COVID-19 pandemic restrictions in various ways, most often due to concerns over travel to and from China or elsewhere, and delays in the manufacturing processes within China.

  3. Roblox Is Set for Better Times in 2024 and Beyond. Here's Why

    www.aol.com/roblox-set-better-times-2024...

    July 15, 2024 at 10:07 AM. Shareholders in Roblox (NYSE: RBLX) have been on a roller-coaster ride over the last few years. The company went public in 2021 as the COVID-19 pandemic was driving the ...

  4. List of Google April Fools' Day jokes - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_April_Fools...

    List of Google April Fools' Day jokes. From 2000 to 2019, Google frequently inserted jokes and hoaxes into its products on April Fools' Day, which takes place on April 1. The company ceased performing April Fools jokes in 2020 due to the COVID-19 pandemic and has not performed them since. Google's first April Fools' Day hoax, the MentalPlex ...

  5. Roblox raises bookings forecast, CFO exit weighs on shares - AOL

    www.aol.com/news/roblox-lifts-bookings-forecast...

    The number of hours engaged by players above the age of 13 rose 30% in the April-to-June quarter, and the company now expects annual bookings between $4.18 billion and $4.23 billion, up from its ...

  6. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    The video game industry in general was boosted by the pandemic, since people under pandemic lockdowns were forced to stay home, with video games becoming a popular pastime. Total spending in video games grew to US$33.7 billion in the United States during the first nine months of 2020 compared to US$27.9 billion for the same period in 2019. [ 87 ]

  7. Games industry ‘poised for upswing’ after stinging declines ...

    www.aol.com/finance/games-industry-poised...

    The video game market experienced a boom during the beginning of the pandemic, as consumers around the world retreated to their homes with little to do but play video games and stream shows and ...

  8. Plague Inc. - Wikipedia

    en.wikipedia.org/wiki/Plague_Inc.

    Plague Inc. Plague Inc. is a real-time strategy simulation video game, developed and published by UK -based independent video game studio Ndemic Creations. The game was inspired by the 2011 film Contagion and the 2008 Adobe Flash game Pandemic 2. [1] The player creates and evolves a pathogen to annihilate the human population with a deadly ...

  9. An Expert Explains The New 'Mystery Virus' That's ... - AOL

    www.aol.com/lifestyle/expert-explains-mystery...

    Experts suggest that after years of slogging through the pandemic, people are more likely to panic if they start to feel under the weather. Cue the “mystery virus” that’s been blowing up on ...

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