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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...

  3. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    All types of games, including board, card, quizzes, and video games, may be used in an educational environment. Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. [citation needed]

  4. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    256. ISBN. 978-1403984531. What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. Video games can be used as tools to challenge players, when they are successful.

  5. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  6. College athletics in the United States - Wikipedia

    en.wikipedia.org/wiki/College_athletics_in_the...

    College athletics in the United States. College athletics in the United States or college sports in the United States refers primarily to sports and athletic training and competition organized and funded by institutions of tertiary education (universities and colleges) in a two-tiered system. [1] The first tier includes the sports that are ...

  7. College athletes get paid and I play NCAA video games guilt ...

    www.aol.com/news/college-athletes-paid-play-ncaa...

    In 2014, EA Sports discontinued all of its college sports video games - and their use of college brands overall - because a notable California athlete, former UCLA basketball star Ed O’Bannon ...

  8. Entertainment in education - Wikipedia

    en.wikipedia.org/wiki/Entertainment_in_education

    Some college professors have adopted the practice of edutainment in order to keep the interest of adult students in long classroom lectures. [1] Here the instructor entertains the students while meeting course objectives. An important teaching technique of education is to use variety, by utilizing various mediums such as video, in-class skits ...

  9. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play. Game types include board, card, and video games .