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  2. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    Games and learning. Games and learning is a field of education research that studies what is learned by playing video games, and how the design principles, data and communities of video game play can be used to develop new learning environments. Video games create new social and cultural worlds – worlds that help people learn by integrating ...

  3. Educational entertainment - Wikipedia

    en.wikipedia.org/wiki/Educational_entertainment

    Educational games are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. [citation needed] According to Paraskeva (2010), at least 68% of American households play video games.

  4. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    As a result, many of the mainframe games created by college students in the 1970s influenced subsequent developments in the video game industry in ways that, Spacewar! aside, the games of the 1960s did not. In the arcade and on home consoles, fast-paced action and real-time gameplay were the norm in genres like racing and target shooting.

  5. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction has been studied since the 1980s, and has seen a significant increase in the number of empirical studies since then. The press has reported concerns over online gaming since at least 1994, when Wired mentioned a college student who was playing a MUD game for 12 hours a day instead of attending class.

  6. Video game - Wikipedia

    en.wikipedia.org/wiki/Video_game

    A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.

  7. Microsoft PowerPoint - Wikipedia

    en.wikipedia.org/wiki/Microsoft_PowerPoint

    Microsoft PowerPoint is an American presentation program, [8] created by Robert Gaskins, Tom Rudkin and Dennis Austin [8] at a software company named Forethought, Inc. [8] It was released on April 20, 1987, [9] initially for Macintosh computers only. [8]

  8. Category:NCAA video games - Wikipedia

    en.wikipedia.org/wiki/Category:NCAA_video_games

    NCAA Basketball (video game) NCAA Basketball 09. NCAA Basketball 10. NCAA Basketball: Road to the Final Four. NCAA College Basketball 2K3. NCAA College Football 2K2: Road to the Rose Bowl. NCAA College Football 2K3. NCAA Final Four 99. NCAA Final Four 2000.

  9. Massive open online course - Wikipedia

    en.wikipedia.org/wiki/Massive_open_online_course

    A study from Stanford University's Learning Analytics group identified four types of students: auditors, who watched video throughout the course, but took few quizzes or exams; completers, who viewed most lectures and took part in most assessments; disengaged learners, who quickly dropped the course; and sampling learners, who might only ...