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  2. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Universal Paperclips. Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create ...

  3. Best Free PDF Editors of 2023 - AOL

    www.aol.com/best-free-pdf-editors-2023-204004606...

    To preserve formatting, it's always best to edit with a PDF editor. Information is accurate as of Aug. 24, 2023. This article originally appeared on GOBankingRates.com : Best Free PDF Editors of 2023

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    Simulation. Cart Life's Free License ( permissive license ) Cart Life's Free License ( permissive license ), Freeware. 2D. In March 2014 the source code and game was made available by Richard Hofmeier for free online, saying he was finished supporting the game. [4] [5] Winner of the IGF 2013 award. [6]

  5. There is nothing to download, just start playing any of our free online puzzle games right now! Browse and play any of the 40+ online puzzle games for free against the AI or against your friends ...

  6. OpenAI Codex - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Codex

    OpenAI Codex is an artificial intelligence model developed by OpenAI. It parses natural language and generates code in response. It powers GitHub Copilot, a programming autocompletion tool for select IDEs, like Visual Studio Code and Neovim. [1] Codex is a descendant of OpenAI's GPT-3 model, fine-tuned for use in programming applications.

  7. GitHub Copilot - Wikipedia

    en.wikipedia.org/wiki/GitHub_Copilot

    GitHub Copilot. GitHub Copilot is a code completion tool developed by GitHub and OpenAI that assists users of Visual Studio Code, Visual Studio, Neovim, and JetBrains integrated development environments (IDEs) by autocompleting code. [1] Currently available by subscription to individual developers and to businesses, the generative artificial ...

  8. Utility system - Wikipedia

    en.wikipedia.org/wiki/Utility_system

    Utility system. In video game AI, a utility system, or utility AI, is a simple but effective way to model behaviors for non-player characters. Using numbers, formulas, and scores to rate the relative benefit of possible actions, one can assign utilities to each action. A behavior can then be selected based on which one scores the highest ...

  9. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    t. e. In video games, artificial intelligence (AI) is used to generate responsive, adaptive or intelligent behaviors primarily in non-playable characters (NPCs) similar to human-like intelligence. Artificial intelligence has been an integral part of video games since their inception in the 1950s. [1] AI in video games is a distinct subfield and ...