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The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.
The position and color ( hue, saturation, brightness, and contrast) of all pixels, vertices, and/or textures used to construct a final rendered image can be altered using algorithms defined in a shader, and can be modified by external variables or textures introduced by the computer program calling the shader. [citation needed] Shaders are used ...
CUDA. In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ...
The U.S. Navy has exonerated 258 Black sailors who were found to be unjustly punished in 1944 following a horrific port explosion that killed hundreds of service members and exposed racist double ...
Called 2024 MK, the space rock will make its closest approach to Earth Saturday morning, passing by at about three-quarters the distance from Earth to the moon. A 7,579-foot (2,310-meter) asteroid ...
A man was arrested Friday at Morgan Wallen’s concert at Kansas City’s Arrowhead Stadium after making a “terroristic threat” that caused a 45-minute delay to the headliner’s set. While a ...
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The S-300 is a multi-channel anti-aircraft missile system whose variants can engage ballistic missiles as well as aircraft and are able to allocate up to 12 missiles to up to 6 different targets. The system can destroy ground targets at a range of 120 kilometres (75 mi), [8] [39] and when launched on a ballistic trajectory, can reach up to 400 ...