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  2. Mastermind (board game) - Wikipedia

    en.wikipedia.org/wiki/Mastermind_(board_game)

    Mastermind (board game) Mastermind. (board game) Mastermind or Master Mind (Hebrew: בול פגיעה, romanized: bul pgi'a) is a code -breaking game for two players invented in Israel. [1][2] It resembles an earlier pencil and paper game called Bulls and Cows that may date back a century.

  3. ASCII - Wikipedia

    en.wikipedia.org/wiki/ASCII

    ASCII (/ ˈæskiː / ⓘ ASS-kee), [3]: 6 an acronym for American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices.

  4. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The 24 puzzle is an arithmetical puzzle in which the objective is to find a way to manipulate four integers so that the end result is 24. For example, for the numbers 4, 7, 8, 8, a possible solution is . The problem has been played as a card game in Shanghai since the 1960s, [1] using playing cards. It has been known by other names, including ...

  5. On Numbers and Games - Wikipedia

    en.wikipedia.org/wiki/On_Numbers_and_Games

    ISBN. 0-12-186350-6. On Numbers and Games is a mathematics book by John Horton Conway first published in 1976. [1] The book is written by a pre-eminent mathematician, and is directed at other mathematicians. The material is, however, developed in a playful and unpretentious manner and many chapters are accessible to non-mathematicians.

  6. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    The term magic number or magic constant refers to the anti-pattern of using numbers directly in source code. This has been referred to as breaking one of the oldest rules of programming, dating back to the COBOL, FORTRAN and PL/1 manuals of the 1960s. [1] The use of unnamed magic numbers in code obscures the developers' intent in choosing that ...

  7. Type-in program - Wikipedia

    en.wikipedia.org/wiki/Type-in_program

    Type-in program. A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard by the reader and then saved to cassette tape or floppy disk. The result was a usable game, utility, or application program. Type-in programs were common in the home computer era ...

  8. List of Atari 2600 games - Wikipedia

    en.wikipedia.org/wiki/List_of_Atari_2600_games

    The Atari VCS with CX40 joystick. The Atari 2600 is a home video game console released in September 1977. Sears licensed the console and many games from Atari, Inc., selling them under different names.

  9. Six Degrees of Kevin Bacon - Wikipedia

    en.wikipedia.org/wiki/Six_Degrees_of_Kevin_Bacon

    A map of the six degrees of Kevin Bacon. The larger circles, such as Kyra Sedgewick, represent a Bacon number of 1. The Bacon number of an actor is the number of degrees of separation they have from Kevin Bacon, as defined by the game. This is an application of the Erdős number concept to the Hollywood movie industry. The higher the Bacon ...