Search results
Results From The WOW.Com Content Network
Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2] Worldbuilding often involves the creation of geography, a ...
Final Fantasy XIV: In the MMORPG Final Fantasy XIV, Aether is one of the main elements of life and magic in the world. Magic: The Gathering: Aether (previously spelled Æther) is the main type of energy filling the blind eternities in the Magic: The Gathering multiverse, though it can also appear in variable quantities within the planes.
A kingdom that is the main setting of The Legend of Zelda franchise. The Legend of Zelda. 1986. A C N T V. Ivalice. Yasumi Matsuno. Setting of multiple video games, including Final Fantasy Tactics, Vagrant Story, Final Fantasy Tactics Advance, and Final Fantasy XII. Final Fantasy Tactics. 1997.
Revolt On Antares is a science fiction themed microgame designed by Tom Moldvay and produced by TSR, Inc. in 1981. Similar to the microgames produced by Steve Jackson Games, it was sold in a transparent plastic shell case and came with rulebook, full-color hex-map, counters, and one six-sided die. Other games in this series (called "minigames ...
This is a list of fictional galactic communities who are space-faring, in contact with one or more space-faring civilizations or are part of a larger government, coalition, republic, organization or alliance of two or more separate space-faring civilizations.
A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items (like Narnia); an imaginary universe hidden within ours (like Wizarding World); a fictional Earth set in the remote past (like Middle-earth) or future ...
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [unreliable source] Astroneer: 2019
D. The Deltora Book of Monsters. The Dictionary of Imaginary Places. The Discworld Companion. Disney A to Z. The Dune Encyclopedia.