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6 Share. Sort by: Happy_Book_8910. • 2 yr. ago. The pc app is different. It’s for PCVR games. If one of the games you bought is crossbuy it will appear in your library, otherwise you have to decide if you will play it stand alone on the quest, or tethered to a gaming pc. 3. FeFiFoShizzle.
In the PC Oculus App, it says "No headset audio" when I go to the Devices tab. I've checked/tried: - Seeing if the Oculus Headset is disabled in the windows sound control panel (it's not even there) - Going to device manager and clicking "scan for hardware changes" (does nothing) - Going to the oculus app > devices > quest 2 > device setup ...
Turn on developer mode on your smartphone oculus app By clicking on Devices> headset settings > developer mode . Turn on developer mode on your Vr headset by going to settings > Systems >Developer mode> Turn on USB debugging . Plug in your cable to the vr and connect it to your PC. Switch off your Vr headset and switch it on again. Hey Guys! I ...
You can change it in debug tool. There are 3 options, default, low & high. But default & high are the same. Low gives sharper image. To apply the change, input value -> press enter -> click Service -> select Restart Oculus Service. <Encode Resolution Width>. Encode resolution width is output resolution.
It is possible. You need to use the Developer Mode on the Oculus software in "Beta-Version" tab in the Settings. Also you need to activate the developer mode on the quest 2 via app in "Device Settings". Developer mode can only be activated via Developer account. After that it should work but be aware you providing now data to the OpenXR runtime.
First, you can use your Quest as a stand-alone headset and as PCVR with the Quest PC app. Once you start your headset it takes you to your headset home space where you can launch your headset games. To get to PCVR, you then have to ensure the Quest app is running on your PC and then make the connection to your PC.
Rift and Quest applications are sold independently in their respective stores. The applications on the PC app are for the Rift platform, and will require Oculus Link to use with the Quest 2. Some applications are an exception to this rule, though. These are our Cross-buy experiences, which can be played on both the Rift or the Quest platforms ...
You have to buy the games again for the Quest standalone — some aren’t even on standalone Quest, like Boneworks. The PC oculus store (Rift) and standalone (Quest) are separate. If you buy beatsaber on the Q2 standalone, you’d have to buy it again on PC to play it linked. The only exception for this is if the game is crossbuy (search ...
The Adreno 650, the gpu inside the Quest 2's XR2 SoC, has 3% of the processing power of a RTX 3090, but I guess the 3090 may use like 100 times more watts, lol. In short, Quest 2 uses a phone gpu, comparing it to high-end PCVR gpus is like comparing phone games to high-end PC games. The difference is beyond massive. When connected to PC, Quest ...
"In v23 of Oculus Link, the new app-resolution slider maxes out @ 5408x2736 (combined-eyes). This isn't a random number we picked for Quest 2. It is *the* number that achieves 1:1 app-to-display pixel ratio at the center of the displays assuming the encode & display is 3664x1920."