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  2. Religion and video games - Wikipedia

    en.wikipedia.org/wiki/Religion_and_video_games

    Video games, as products of human culture, can be seen and read as "texts". They carry myths, stories and symbols of the time in which they were created. By "reading" video games, philosophers, sociologists and theologians have the opportunity to study the religious and spiritual themes in video games. This can be done in several ways.

  3. Thirty-nine Articles - Wikipedia

    en.wikipedia.org/wiki/Thirty-nine_Articles

    Articles 9–18: Sin and Salvation: These articles discuss the doctrines of original sin and justification by faith (salvation is a gift received through faith in Christ). They reject the medieval Catholic teachings on works of supererogation and that performing good works can make a person worthy to receive justification (congruous merit ).

  4. Articles of Faith (Latter Day Saints) - Wikipedia

    en.wikipedia.org/wiki/Articles_of_Faith_(Latter...

    e. Within the Latter Day Saint movement, the "Articles of Faith" is a statement of beliefs composed by Joseph Smith as part of an 1842 letter sent to "Long" John Wentworth, editor of the Chicago Democrat, and first published in the Latter Day Saint newspaper Times and Seasons. It is a concise listing of thirteen fundamental doctrines of Mormonism.

  5. List of Christian video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Christian_video_games

    2005. Dance Praise - Windows, Mac. The Bible Game - PlayStation 2, Xbox. The Bible Game - Game Boy Advance. Adventures in Odyssey and the Great Escape - Windows, Mac. Adventures in Odyssey and the Treasure of the Incas - Windows, Mac. Light Rangers: Mending the Maniac Madness - Windows, Mac. VeggieTales Super Silly Fun!

  6. Faith - Wikipedia

    en.wikipedia.org/wiki/Faith

    Faith. Faith is confidence or trust in a person, thing, or concept. [1] In the context of religion, faith is " belief in God or in the doctrines or teachings of religion". [2] According to the Merriam-Webster's Dictionary, faith has multiple definitions, including "something that is believed especially with strong conviction", "complete trust ...

  7. Integration of faith and learning - Wikipedia

    en.wikipedia.org/wiki/Integration_of_faith_and...

    The integration of faith and learning is a focus of many religious institutions of higher education. [1] The broad concept encompasses the idea that the Christian worldview, faith, and practices of the student should be deeply connected within the learning experience. That said, different educators build their own visions of education onto the ...

  8. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1] [2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process ...

  9. How student-designed video games made me rethink how I ... - AOL

    www.aol.com/news/student-designed-video-games...

    'Ako: A Tale of Loyalty' takes players inside a young samurai's world in 18th-century Japan. Epoch: History Games Initiative/University of Texas at Austin, CC BY-NC-NDImagine you’re a young ...