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Clues and answers must always match in part of speech, tense, number, and degree. Thus a plural clue always indicates a plural answer (and the same for singular), a clue in the past tense will always be matched by an answer in the same tense, and a clue containing a comparative or superlative will always be matched by an answer in the same degree.
Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924).
On 18 August 1942, a day before the Dieppe raid, 'Dieppe' appeared as an answer in The Daily Telegraph crossword (set on 17 August 1942) (clued "French port"), causing a security alarm. The War Office suspected that the crossword had been used to pass intelligence to the enemy and called upon Lord Tweedsmuir, then a senior intelligence officer ...
Will Shortz. William F. Shortz (born August 26, 1952) is an American puzzle creator and editor who is the crossword editor for The New York Times. He graduated from Indiana University with a degree in the invented field of enigmatology. After starting his career at Penny Press and Games magazine, he was hired by The New York Times in 1993.
Crossword. A crossword (or crossword puzzle) is a word game consisting of a grid of black and white squares, into which solvers enter words or phrases ("entries") crossing each other horizontally ("across") and vertically ("down") according to a set of clues. Each white square is typically filled with one letter, while the black squares are ...
A 15x15 lattice-style grid is common for cryptic crosswords. A cryptic crossword is a crossword puzzle in which each clue is a word puzzle. Cryptic crosswords are particularly popular in the United Kingdom, where they originated, as well as Ireland, the Netherlands, and in several Commonwealth nations, including Australia, Canada, India, Kenya, Malta, New Zealand, and South Africa.
Perfect information: A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them. Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if ...
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