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  2. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC. Nvidia NVENC (short for Nvidia Encoder) [ 1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [ 2][ 3]

  3. Nvidia - Wikipedia

    en.wikipedia.org/wiki/Nvidia

    Nvidia's shares traded at over $531 per share, and its market capitalization was valued at over US$328.7 billion in January 2021. [ 139] For the Q2 of 2020, Nvidia reported sales of $3.87 billion, which was a 50% rise from the same period in 2019. The surge in sales and people's higher demand for computer technology.

  4. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    Nvidia G-Sync. G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [ 1] G-Sync eliminates screen tearing by allowing a video display 's refresh rate to adapt to the frame rate of the outputting device ( graphics card / integrated ...

  5. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [ 1] realtime physics engine middleware SDK developed by Nvidia as a part of Nvidia GameWorks software suite . Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU ( expansion cards designed by Ageia ). However, after Ageia's acquisition by Nvidia, dedicated PhysX cards have been discontinued ...

  6. GeForce 200 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_200_series

    The GeForce 200 series introduced Nvidia's second generation of Tesla (microarchitecture), Nvidia's unified shader architecture; the first major update to it since introduced with the GeForce 8 series . The GeForce GTX 280 and GTX 260 are based on the same processor core. During the manufacturing process, GTX chips were binned and separated ...

  7. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia 's GeForce Experience software for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [ 1][ 2] ShadowPlay is supported for any Nvidia GTX 600 series card or higher.

  8. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series includes the GTX 1650, 1650 Super, 1660, 1660 Super, 1660 Ti, and a lower-end GTX 1630, which was released later. The GTX 1650 features both a GDDR5 and GDDR6 version. Like the GeForce 20 series, the GeForce 16 series was followed by the GeForce 30 series. The 16 series was the last GPU generation of the GeForce series ...

  9. Nvidia System Tools - Wikipedia

    en.wikipedia.org/wiki/Nvidia_System_Tools

    NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS . Additionally, System Tools has a feature that automatically adjusts settings and ...