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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code id Tech 0 Wolfenstein 3D engine

  3. Outerra - Wikipedia

    en.wikipedia.org/wiki/Outerra

    Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    Scratch is a high-level, block-based visual programming language and website aimed primarily at children as an educational tool, with a target audience of ages 8 to 16. [8] Users on the site can create projects on the website using a block-like interface. Scratch was conceived and designed through collaborative National Science Foundation ...

  5. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    The Linux version began with the version 4 beta of Google Earth, as a native port using the Qt toolkit. The Free Software Foundation considers the development of a free compatible client for Google Earth to be a High Priority Free Software Project. Google Earth was released for Android on February 22, 2010, and on iOS on October 27, 2008.

  6. Empire Earth - Wikipedia

    en.wikipedia.org/wiki/Empire_Earth

    Empire Earth is a series of real-time strategy video games developed by Stainless Steel Studios and Mad Doc Software, and published by Sierra Entertainment. The games in the series are historical RTS games that are similar to Age of Empires. [1] Rick Goodman, who designed Empire Earth and Empires: Dawn of the Modern World, was one of the lead ...

  7. Cell to Singularity - Wikipedia

    en.wikipedia.org/wiki/Cell_to_Singularity

    Steam (Early Access): December 2018. Genre (s) Incremental. Mode (s) Single-player. Cell to Singularity is a freemium incremental game developed and published by Computer Lunch. An exploration of evolution, naturalism, and civilization, the game uses idle mechanics to help players learn about science and history. [1]

  8. GNOME - Wikipedia

    en.wikipedia.org/wiki/GNOME

    Several default apps were replaced with more modern versions such as Text Editor instead of Gedit and Console instead of Terminal. [82] GNOME 43 (Guadalajara) was released on 21 September 2022 [83] and introduced a new quick settings menu, a GNOME Files update to GTK4 , and a new 'Device Security' panel in settings, among many other changes.

  9. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

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