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Articles, news, strategy, and reviews of video games and associated consoles. GameFan (formerly Diehard GameFan) 1992 2000 United States DieHard Gamers Club (1992–1996) Metropolis Media (1996–1998) Shinno Media (1999–2000) Video game news –focus on Anime and RPG games, Dave Halverson first video game publication GameNOW: 2001 2004
In the video game industry, 2021 saw the release of many new titles.The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely.
Notable deaths. January 10 – Jennell Jaquays, 67, tabletop and video game designer, with contributions for Dungeons & Dragons and at id Software. February 1 – Carl Weathers, 76, actor, best known for portraying Apollo Creed in the Rocky films and providing voice work in Mercenaries: Playground of Destruction, Mortal Kombat X and The Artful Escape.
Global video-games market would return to growth in 2023 on the back of strong sales of consoles such as Sony's Playstation 5, according to gaming market research firm Newzoo. Gaming revenue fell ...
Development. v. t. e. Video game journalism (or video game criticism) is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown.
Current events/Video gaming/In the news. October 17: United Front Games was shut down. [1] September 28: Ubisoft acquired Ketchapp. [2] September 15—18: Tokyo Game Show was held. List of games revealed include: The Great Ace Attorney 2, Earth Defense Force 2015, Berserk and the Band of the Hawk, Digimon World: Next Order (PS4), Musou Stars.
In the video game industry, 2023 saw significant changes within larger publishers and developers. Microsoft, after having satisfied worldwide regulatory bodies, completed its US$69 billion acquisition of Activision Blizzard, making them the third largest game publisher in the world.
According to market research firm Newton, the global video game industry had total revenues of $184.4 billion, about a 4% decline year-to-year. Half of that was from mobile games, while console games, computer games, and browser games made up 28%, 21%, and 1% of the market, respectively. Major events