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The game starts in an abandoned town where a ghost lives until people start to move into the town, disturbing its sleep. It attempts to scare everyone out of the town to rest in peace once again. The player can move the ghost around a building and possess objects to scare people. The more people it scares, the more paranormal powers it will gain.
Haunting. (video game) Haunting Starring Polterguy is a comedy-horror video game released for the Mega Drive/Genesis by Electronic Arts in 1993. Taking control of a ghost named 'Polterguy', the player must bring various household items to life in order to frighten a family away from their home. A port for the PlayStation Portable was released ...
The Ultimate Haunted House is a computer adventure game developed by Byron Preiss Multimedia/Brooklyn Multimedia and published and distributed by Microsoft Home. It places the player in the middle of a bizarrely humorous and eerie haunted house populated by Wilson's wacky characters. The player must explore 13 rooms, find 13 hidden keys, and ...
Haunted House is a single-player video game in which the player's goal is to recover three pieces of a magic urn that are randomly placed throughout 24 rooms of a mansion and return them to the entrance. [1] [2] The items and some areas within the game are revealed to player via matches which the player can ignite and blow out. [3]
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A haunted attraction is a form of live entertainment that simulates visiting haunted locations or experiencing horror scenarios. They usually feature fearsome sets and characters, especially demons, ghosts, skeletons, zombies, monsters, possessed people, witches, serial killers, and slashers. Humorous characters may also be included.
Genre (s) Action-adventure, survival horror. Mode (s) Single-player. The Haunted Mansion is an action-adventure video game released in 2003 from North America and 2004 in Europe and Japan by High Voltage Software. The game is based on the Disney ride of the same name, rather than the eponymous film, which was released shortly after the game.
Betrayal at House on the Hill. Betrayal at House on the Hill is a board game published by Avalon Hill in 2004, designed by Bruce Glassco and developed by Rob Daviau, Bill McQuillan, Mike Selinker, and Teeuwynn Woodruff. [1] Players all begin as allies exploring a haunted house filled with dangers, traps, items, and omens.