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  2. Charizard - Wikipedia

    en.wikipedia.org/wiki/Charizard

    Charizard was designed by Atsuko Nishida for the first generation of Pocket Monsters games Red and Green, which were localized outside Japan as Pokémon Red and Blue. [1] Charizard was designed before Charmander, with Charmander being based on Charizard's design. [7]

  3. RGB color model - Wikipedia

    en.wikipedia.org/wiki/RGB_color_model

    In a Bayer filter arrangement, green is given twice as many detectors as red and blue (ratio 1:2:1) in order to achieve higher luminance resolution than chrominance resolution. The sensor has a grid of red, green, and blue detectors arranged so that the first row is RGRGRGRG, the next is GBGBGBGB, and that sequence is repeated in subsequent rows.

  4. Dungeons & Dragons Basic Set - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Basic_Set

    The revised rulebook was visually distinct from the previous version: the Holmes booklet had a monochrome pale blue cover, while the Moldvay rulebook had a bright red cover. [10] With the revision of the Basic Set, discrete rulesets for higher character levels were introduced as expansions for the basic game. [11]

  5. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    If B < R then those wearing a blue hat will see B−1 blue hats and R red hats, whilst those wearing a red hat will see B blue hats and R−1 red hats. Since B−1 < B ≤ R−1, those players wearing a blue hat will be the first to speak, guessing correctly that their hat is blue. The other players then guess correctly that their hat is red.

  6. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    The dotted arrow from Blue to Red says that the third cube will have Blue in the front face and Red at the Back. The dash-dotted arrow from Red to Green says that the fourth cube will have Red in the front face and Green at the Back. The third image shows the derived stack of cube which is the solution to the problem. It is important to note that:

  7. Anaglyph 3D - Wikipedia

    en.wikipedia.org/wiki/Anaglyph_3D

    If you view the image with red-cyan 3D glasses, the text will alternate between Red and Blue. 3D red cyan glasses are recommended to view this image correctly. Anaglyph 3D is the stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually chromatically opposite) colors, typically red and cyan .

  8. Red and Blue - Wikipedia

    en.wikipedia.org/wiki/Red_and_Blue

    Red and Blue may refer to: Red and Blue, a 1983 album by Cee Farrow; Pokémon Red and Blue, role-playing games developed by Game Freak and published by Nintendo for the Game Boy "The Red and Blue", a popular song at the University of Pennsylvania; The Red and the Blue, a 2012 Italian film; The Red and the Blue, a 1976 Italian animated children ...

  9. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D , DDD TriDef, Nvidia 3D Vision , 3DGM, and more.