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  2. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...

  3. Blum Blum Shub - Wikipedia

    en.wikipedia.org/wiki/Blum_Blum_Shub

    Blum Blum Shub ( B.B.S.) is a pseudorandom number generator proposed in 1986 by Lenore Blum, Manuel Blum and Michael Shub [ 1] that is derived from Michael O. Rabin 's one-way function. Blum Blum Shub takes the form. where M = pq is the product of two large primes p and q. At each step of the algorithm, some output is derived from xn+1; the ...

  4. Wikipedia:Random - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Random

    WP:RAN. On Wikipedia and other sites running on MediaWiki, Special:Randomcan be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut(in Firefox, Edge, and Chrome Alt-Shift+X).

  5. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    However, generally they are considerably slower (typically by a factor 2–10) than fast, non-cryptographic random number generators. These include: Stream ciphers. Popular choices are Salsa20 or ChaCha (often with the number of rounds reduced to 8 for speed), ISAAC, HC-128 and RC4. Block ciphers in counter mode.

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  7. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3] This is a list of video games that use procedural generation as a core aspect of gameplay. Games that use procedural generation solely during development as part of asset creation are not included.

  8. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    A pseudorandom number generator ( PRNG ), also known as a deterministic random bit generator ( DRBG ), [1] is an algorithm for generating a sequence of numbers whose properties approximate the properties of sequences of random numbers. The PRNG-generated sequence is not truly random, because it is completely determined by an initial value ...

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