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The iPhone 12 Pro has a 6.06 inch (154 mm) (marketed as 6.1 inch) OLED display with a resolution of 2532 × 1170 pixels (2.9 megapixels) at 460 ppi, while the iPhone 12 Pro Max has a 6.68 inch (170 mm) (marketed as 6.7 inch) OLED display with a resolution of 2778 × 1284 pixels (3.5 megapixels) at 458 ppi. Both models have the Super Retina XDR ...
Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and tvOS.
The iPhone 12 and iPhone 12 Mini (stylized and marketed as iPhone 12 mini) are smartphones designed, developed, and marketed by Apple Inc. They are the fourteenth-generation iPhones, succeeding the iPhone 11. [ 20] They were unveiled at a virtually held Apple Special Event at Apple Park in Cupertino, California, on October 13, 2020, alongside ...
The Apple A6 is a PoP SoC introduced on September 12, 2012, at the launch of the iPhone 5, then a year later was inherited by its minor successor the iPhone 5C. Apple states that it is up to twice as fast and has up to twice the graphics power compared to its predecessor the Apple A5. [46] It is 22% smaller and draws less power than the 45 nm ...
Given sufficient graphics processing power even graphics programmers would like to use better formats, such as floating point data formats, to obtain effects such as high-dynamic-range imaging. Many GPGPU applications require floating point accuracy, which came with video cards conforming to the DirectX 9 specification.
Caustic Graphics [20] produced a plug in card, the "CausticOne" (2009), [21] that accelerated global illumination and other ray based rendering processes when coupled to a PC CPU and GPU. The hardware is designed to organize scattered rays (typically produced by global illumination problems) into more coherent sets (lower spatial or angular ...
A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA [ 1][ 2]) and typically given a name and ...
The top and side of an iPhone 5S, externally identical to the SE (2016).From left to right, sides: wake/sleep button, silence switch, volume up, and volume down. The touchscreen on the iPhone has increased in size several times over the years, from 3.5 inches on the original iPhone to iPhone 4S, to the current 6.1 and 6.7 inches on the iPhone 14 and 14 Pro series. [1]
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