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Typing game. A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action, such as firing a ...
1996. Genre (s) Edutainment. Kewala's Typing Adventure [a] is a 1996 Australian educational typing -themed video game, featuring a koala protagonist named Kewala. It was developed by Sydney -based software company Typequick, and localised by Japan Data Pacific for the Japanese market. The game was renamed Typequick for Students in 1997 and, by ...
Agenda47 on education proposes 10 ideas for "great schools leading to great jobs" that range from curriculum requirements to preferential funding for schools with internship programs.
The new school year is about to start and with it some fresh new anxieties along with it. To help transition kids from the comforts of home to a structured school day, a fun conversation starter ...
Violence in Londonderry that injured 10 police officers was most likely orchestrated by dissident republicans, the city’s MP has said. Petrol bombs, fireworks and stones were thrown by ...
R-Type. video games. R-Type is a science-fiction horizontal-scrolling shooter video game franchise developed and published by Irem for arcade systems and home game platforms. The first entry in the series was released in 1987, R-Type, followed by several sequels for other platforms. Ten games in total have been released in the series.
Both players contribute to writing a list of categories like where they live, how many kids they have, who they marry, and what their job would be. Each player thinks of 3 answers for each category: 2 they want and 1 they don't, and writes them in a column under the category title. Player 2 then begins to draw a swirl on a separate piece of paper.
A video game [a], also known as a computer game or just a game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld ...