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First role-playing game campaign setting developed (1971-) for the purpose, later placed on Greyhawk, then on Mystara, then again relaunched as a standalone world. Blue Rose. Romantic fantasy. The planet Aldea. True20. Green Ronin Publishing. 2005–present. Council of Wyrms. High fantasy; Dragon-centric.
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [unreliable source] Astroneer: 2019
In-game, it is a special type of weapon, and as the fuel for the rocket in the map SD_Doomsday in the Special Delivery game mode. In the bonus comics on the Team Fortress website, their role is fleshed out more; The Life-Extending machines used by The Administrator, Blutarch, Redmond, and Gray Mann are powered by Australium, and a large part of ...
A kingdom that is the main setting of The Legend of Zelda franchise. The Legend of Zelda. 1986. A C N T V. Ivalice. Yasumi Matsuno. Setting of multiple video games, including Final Fantasy Tactics, Vagrant Story, Final Fantasy Tactics Advance, and Final Fantasy XII. Final Fantasy Tactics. 1997.
MojoWorld Generator. MojoWorld was a commercial, fractal -based modelling program for the creation of digital landscapes, and attracted a following among artists who create space art and science fiction scenes. Originally created by Ken Musgrave, it was marketed commercially by his Pandromeda Inc. company.
Fantasy cartography, fictional map-making, or geofiction is a type of map design that visually presents an imaginary world or concept, or represents a real-world geography in a fantastic style. [1] Fantasy cartography usually manifests from worldbuilding and often corresponds to narratives within the fantasy and science fiction genres.
Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2] Worldbuilding often involves the creation of geography, a ...
Tales of Vesperia is an action role-playing game set in a fantasy world featuring three-dimensional environments and characters. The game's environments are split into two types. On the field map, the main characters navigate reduced-scale environments. A compass and mini-map are displayed, along with towns, other named locations, and enemy icons.