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GameSpot named it 2009's "Flat-Out Worst Game", awarding it a rating of 1.5/10 and calling it "perhaps the worst RTS game ever created." [198] IGN, which rated the game a 2/10, noted the game's total lack of any RTS-related elements and asked whether it was "made in 1994 and sealed into a vault until 2009" given how dated the visuals looked. [199]
Ivan Sulic of IGN gave the game a 1/10, criticizing every aspect of the game from the music to the graphics and gameplay. [2] Sulic even called the camera flawed, saying "How can a gambling game have an awful camera system?" He also question the lack of multiplayer. It remains one of the lowest rated games in IGN history. [3
It has a GameRankings score of 23% and 22% for the Wii and DS versions, respectively, [2] [3] earning it Guinness World Records Gamer's Edition 2011 ' s award for the lowest-rated kart game. [9] IGN cited that "commercial mascots make terrible video games" and that the game "barely uses the license at all".
Eurogamer Sweden rated the PS3 version a 1/10, making it one of the lowest scoring games they have ever reviewed. The author stated "There's no reason to buy this game, or for it to even exist, as the only thing it brings to the table is to interpret if the player is telling the truth or a lie", emphasizing how the decision between a truth and ...
[99] [100] [101] IGN's Wesley Yin-Poole commented that it was "noteworthy", as "big publishers like Bethesda rarely get stuck in [reviews]", and speculated it was a response from Bethesda management due to Starfield being the lowest-rated Bethesda game ever on Valve's platform. [102]
[36] [38] [41] [42] The game currently holds a score of 83 out of 100 on Metacritic, [36] based on a dozen reviews by major video game critics. Leah B. Jackson of IGN rated the game 8/10 and wrote that she was delighted with the wide variety of different gods and the detailed models, indicating "A new perspective on familiar game design can ...
As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...
The best-selling game of 2016 was Call of Duty: Infinite Warfare. Among the top ten best-selling games in 2016, eight were multiplayer games and the other two had multiplayer modes. Among the ten titles, three were published by Activision Blizzard, three by Electronic Arts, two by Take-Two Interactive, and one each by Ubisoft and Square Enix.
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